Cheering on Creative Educators this Digital Learning Day

Digital Learning Day is coming Feb. 23, and is a time for teachers and students to share how they are using technology in their classrooms. The FableVision Learning team can’t wait to see how you, the modern educator, are using creativity to engage your students and deepen their learning in the classroom.

Click here to learn about Digital Learning Day and how to get involved. Read on to discover how teachers across the country using FableVision Learning tools to enhance digital learning in their classroom. 

Fab@School Maker Studio is an easy-to-use web-based digital design and fabrication tool, that invites students to experience STEM and STEAM learning in a more engaging, personally meaningful way. From Denver to Massachusetts, students across the country are imagining, designing, inventing, and fabricating 2D designs, pop-ups, and 3D projects like geometric constructions and working machines. 
Check it out! 

From journaling to letter writing, Stationery Studio ignites students' writing with curriculum-based images, lessons, and activities designed to engage them in personalized learning. Here are just a few ways Stationery Studio has been used in the classroom. 



Animation-ish is an easy-to-use, leveled animation program that allows students to show what they know. Through three different levels of animation, students can visualize concepts and share their story in a personally meaningful way. Here are just a few examples of how Animation-is is used in the classroom. 

North Star Smart Stars Survey App is designed to let students envision many ways of being ‘smart’. If your student is not strong in one area of learning, this free iOS app allows them to discover their own unique constellation based on what they see as their individual interests, and hobbies, talents.

Click here to read how teachers are using the app and learn what it can do for your students.

The team at FableVision Learning want to hear how you are celebrating Digital Learning Day. Share your ideas with us on twitter, tag @FableLearn and use #DLDay and #CreateBravely. Be creative, innovative, and most importantly, have fun! 


Make Your Valentines Move with Animation-ish

It’s Valentine’s day, And it’s really quite ify;
I think I’ll start playing with Animation-ish-y!


Valentine’s Day is all about being creative so let’s make something with Animation-ish!

FableVision Learning’s Animation-ish is easy to use software that turns anyone into an animator in minutes! For teachers there’s a bonus, it can also be used in teaching and learning as a creative way for students to show what they know and can do in relation to content. Even making a simple Valentine encourages students to brainstorm, communicate, and Create Bravely!

Here’s a few quick ideas on how your students can animate a Valentine to show they care!

  • Create an animation of cupid delivering a Valentine
  • Write and animate a clever pun
  • Draw a simple heart.

All of this can be done with the paintbrush for making fine lines, or the bucket to put a splash of color in the art.

Ready? Set? GO ANIMATE!

Share your ideas with us! We want to see your creativity move. Tweet at @FableLearn using the #animationish #valentine


Fab Lab Tulsa Pilots Early Elementary School Program Featuring Fab@School Maker Studio

The following blog post was written by the team at Fab Lab Tulsa about their Digital Fabrication pilot with early elementary school students. 


At Fab Lab Tulsa, we’re used to working with digital design and fabrication tools. In fact, we consider ourselves to be experts at it, with over five years of experience teaching youth programs that target 5th through 9th graders. We’ve had some experience with younger students but we’ve wanted to find some way to get early learners engaged in the design process. After a ton of research we were able to locate the Fab@School Maker Studio platformer. We were super excited to pilot Fab@School Maker Studio to see if it could be used to expand our existing programs to students in the 1st to 3rd grades.

In November 2016, we spent two weeks teaching 72 young students in the afterschool program at Kendall-Whittier Elementary School. In keeping with our existing education program philosophy, the curriculum included digital fabrication using Fab@School Maker Studio and Silhouette Portrait paper cutters. We focused on teaching elements of the design process as defined in the Next Generation Science Standards, and we encouraged students to apply the skills they learned in a project-based assignment. Our objective was to evaluate both the software and cutters, as well as test the feasibility and value of introducing digital fabrication concepts and skills at an earlier age.


Each student received approximately 4 hours of instruction over multiple sessions. The 1st grade students focused on 2D design. They were introduced to the topic of design and shapes by reading and discussing the book “The Wing of a Flea” by Ed Emberley. This led to instruction on how to design basic 2D shapes and combine those shapes into more complex structures. Students used the cutters to create their physical model.

The older students began with the 2D design but quickly moved to designing 3D shapes. They were able to use the cutter to render their 3D design and then glue it when necessary. Some older students tried their hand at more advance design concepts like pop-ups, a design principle that’s tough but easier to handle when using the friendly interface of Fab@School Maker Studio.

In short, we were very happy and excited about the results of the pilot. While there is still considerable room for improvement in the lesson plans and teacher instruction, designing with the Maker Studio software was a simple and straightforward concept to learn for all three grade levels. In addition, the cutters proved faster and more efficient than was expected.

We had been concerned that students would lack the developmental milestones needed to be successful in design and fabrication. We were overjoyed when this did not show up in the trial. All students were successful in producing and cutting their 2D and 3D files and we would expect those skills to continue to improve as the students gained more experience.

Best of all, student engagement was very high and we observed a high level of student interest and growing self-confidence. We’re excited about the implications this base of knowledge will have in future grades, when we ask them to use more complex CNC equipment for larger projects.

How is your classroom using Fab@School Maker Studio? We'd love to share YOUR tips and ideas! For more FabFriday posts, click here. Try out some or all of these techniques in the Winter Design Challenge! Share your photos with us, Tweet them with the hashtag #FabMakerStudio for a chance to have them featured on the next FabFriday!