Digital Games & Formative Assessment: A Perfect Pair
Who: Kathy Yu Burek, Educator Experience Lead, Classroom, Inc.
When: Monday, June 27, at 10:30 a.m.
What: Learning games engage students and provide immediate feedback allowing teachers to efficiently formatively assess in ways unlike any other tool. Come hear about Classroom, Inc.’s award-winning digital learning games After the Storm and Community in Crisis (developed by FableVision Studios), and explore how the assessment data derived in the games guide instruction. This session will focus on how games can effectively differentiate instruction and promote student-centered learning.
Classroom, Inc. creates digital learning games that make authentic connections between school, college, and career using a blended learning model where students take on decision-making roles in a simulated workplace. Classroom, Inc. also provides educators with coaching and training.